When it comes to Call of Duty or any other multi-player action game, the best way to experience the
platform is together with friends. Unfortunately, the standard game limitations are annoying at best and downright designed to be unfriendly to teams at worst. This means one has to go and create his own dedicated server to see the full possibilities of the game in action.
Pros and Cons
Dedicated servers are possible, if a person is willing to do a bit of tech work and not follow the game software manual like a blind zombie. The upside of doing so means that the server owner can completely dictate how the game should be played and is not at the whim of someone else or other players. The downside is that this approach takes a lot of work and self-reliance to figure out the hardware and software involved.
Video games over, using any kind of connection involve two components; a server with all the software on it and a client. The player uses the client to see his perspective of the game. The server keeps track of the player and everyone else tapped in as they make their way through the software instructions. To the player the entire experience is visual as it is translated onto a computer monitor. To the server, it’s a whole bunch of back and forth software code essentially saying “if player steps in hole blow his leg off with a mine sub-program” and “yes, player did step in hole, leg will now be blown off with mine subprogram” and “send back mine subprogram data to show leg being blown off”, blah blah blah.
No Help from Game makers
Keep in mind, however, game software makers don’t like gamers using dedicated servers. That means they are playing in their own world instead of in a commercial server that can be monetized. As a result, game makers don’t make it easy to tweak their software for people’s personal worlds. But let’s assume that’s not a barrier for now. Getting started requires a bit of homework.
First, the local Internet or network to be used needs to be fast enough to handle the data load. Don’t ignore this part. Poor Internet connections or network bandwidth makes this stall and stutter as the data doesn’t feed fast enough. A blazing connection makes everything smooth, the way the game should operate. Second, the dedicated server computer needs to remain on all the time, i.e. 24/7. This ensures a constant connection.
Putting It Together
Setting up the server can be done two ways: you can labor through putting it together or you can rent one that is already preconfigured with Call of Duty and is ready to plug in. For the non-techy types, the second option is the better way to go. Again, a pre-packaged deal only comes with what was designed, so modifications are not possible. If you really want to have your own custom Call of Duty game, then you have to build it on a server from the ground up.
In the scale of technical demands, some games are easy like Minecraft. In fact, Minecraft servers are so easy to get going, there are hundreds of them all over the Internet with different rules and limitations custom made. Call of Duty is a bit harder because its a more complicated game. Ergo, less versions available as well.
The smart way to start is do a lot of reading and research first, and then utilize proven methods that other players have already tested on their servers. This allows a person time to get used to running a dedicated server and learning how it works while still having a playable game. The more practice, the more it becomes clear how to do so. Practice makes perfect.